This pixel art image features a simple, front-facing humanoid character with a neutral expression, reminiscent of classic 8-bit sprites. The figure sports a dark tunic and pants, rendered in a limited color palette.
AI Prompt: "Create a 16x16 pixel art sprite of a young male character in Game Boy Color style. He has medium skin tone, black hair, and a mustache. He wears a green shirt and dark pants. He is standing facing forward in a neutral pose, styled for a top-down RPG. Use only 4 colors in total, faithful to GBC limitations."
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This pixel art image depicts a single humanoid figure standing centered within the frame. The figure is rendered in a simplistic, blocky style typical of early video game sprites. It is facing directly forward, with arms held down at its sides and feet slightly apart, giving it a static, neutral pose. The head is large in proportion to the body, featuring two distinct dark horizontal lines representing eyes, a small dark rectangle for a nose, and a dark horizontal line for a mouth, suggesting a neutral or slightly downturned expression. Dark pixels also outline the hair, which appears somewhat shaggy or styled to the sides. The figure wears a simple, dark-colored tunic or shirt with a V-shaped neckline and matching dark pants. The background is a solid, very light color, providing no environmental context or scenery. The dominant colors are variations of a muted green and dark gray/black for the outlines and features. The overall color scheme is limited and subdued. The vibe is one of simplicity and perhaps nostalgia, reminiscent of early 8-bit or 16-bit era pixel art. There are no additional details, text, or UI elements present.