A somber pixel art skeleton with subtle demonic features stands draped in dark robes, holding a staff and adorned with talismans. The figure's dignified yet hunched pose evokes a sense of ominous contemplation.
AI Prompt: 128x128 2D pixel art full-body sprite of a slender necromancer in gritty Diablo 2 style. He wears a cracked skull-shaped bone helm with no horns or glowing eyes, but a faint bluish-green ethereal glow surrounds it. Dressed in tattered robes with bone armor, holding a short sword or dagger. 3/4 side-view, facing right. Style is dark, moody, gothic, with realistic proportions and full-body detail
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The image depicts a pixel art rendering of a skeletal figure adorned with subtle demonic features and dark, flowing attire. The subject, clearly a skeleton, stands slightly off-center to the left of the frame, facing right in profile. Its posture is upright, giving an impression of dignified but slightly hunched stillness. The expression is inherently neutral due to the skull face, but the pose implies a contemplative or observant stance. The figure is framed from just below the waist upwards, filling a significant portion of the vertical space. The background is completely black, offering no environmental context and highlighting the figure starkly against the void. The color palette is extremely limited and somber, dominated by various shades of grey, black, and a very muted green-grey used sparingly for details like the horns and some skull features. The overall color scheme is monochromatic and dark, contributing heavily to the mood. The overall vibe is decidedly ominous and perhaps a touch melancholic or solitary, given the figure's appearance and the stark, black background. Small details include small, curved horns protruding from the skull's forehead, a staff or cane held in the figure's left hand with a spherical finial, and what appear to be ornate decorations or talismans hanging from the figure's chest and waist, integrated into the heavy, draped fabric of the robe. The pixel art style is detailed enough to convey texture in the bone and fabric, despite the limited resolution.