pixie.haus

Pixel Art: pixel art sprite, transparent background, no floor/no backdrop, clean 1px black outlines (2px on outer silhouette if needed), sharp pixels, minimal dithering, no anti‑aliasing, cohesive 24–32 color palette, consistent light from upper‑left, no text/watermark Negative prompt: blur, gradient, photorealistic, 3d render, noise, soft shadow, glow spill. astronaut figure, front 3/4 view, EVA‑lite suit with high‑contrast panels and a large gold visor, thick 2px outer silhouette outline for readability, arm raised with open hand (explaining pose), other hand holding a small tablet; crisp backpack shape, boots with treads, subtle suit piping; optional separate layer: empty speech bubble; transparent background; 192×256
variation (walking, normal pace): 6–8 frame side/isometric walk cycle, relaxed gait, no rush, clear limb separation, tiny dust puffs optional on separate layer; sprite height ~64–96 px; export as strip with transparency (generated with AI by MOSTAFA).

pixel art sprite, transparent ...

A pixelated astronaut stands in the void with a curious shrug, holding an unknown object while gazing through an orange visor. The retro-futuristic design and muted color palette create a sense of playful bewilderment in the vastness of space.

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Coins Icon 5

Seed: 3006283214

Prompt: pixel art sprite, transparent background, no floor/no backdrop, clean 1px black outlines (2px on outer silhouette if needed), sharp pixels, minimal dithering, no anti‑aliasing, cohesive 24–32 color palette, consistent light from upper‑left, no text/watermark Negative prompt: blur, gradient, photorealistic, 3d render, noise, soft shadow, glow spill. astronaut figure, front 3/4 view, EVA‑lite suit with high‑contrast panels and a large gold visor, thick 2px outer silhouette outline for readability, arm raised with open hand (explaining pose), other hand holding a small tablet; crisp backpack shape, boots with treads, subtle suit piping; optional separate layer: empty speech bubble; transparent background; 192×256 variation (walking, normal pace): 6–8 frame side/isometric walk cycle, relaxed gait, no rush, clear limb separation, tiny dust puffs optional on separate layer; sprite height ~64–96 px; export as strip with transparency

128x128
AI
schnell
adult
astronaut
character
front_view
full_body
idle
male
object
robot
sci_fi
science_fiction
space
standing
suit
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